
Photon47- a Multiplayer cute monster battle game
Full online version on: https://photon47.com
steam version coming soon
# 🇬🇧 ENGLISH
## Short tagline
> You are a single beam of light fired into a dying body to find its broken heart. A free, no-install browser RPG that hides SIX full games on one page — story campaign, 5v5 MOBA, FPS arena, auto-chess, card royale and brawl — with 44 hand-built heroes you can catch, level, and play across every mode.
Alt, punchier:
> One photon. Five living chambers. Forty-four heroes. Six games in one browser tab — no download. Go find the heart.
---
## Full description
# 🌟 PHOTON 47
Forty-six beams of light went in before you. None came back.
You are PHOTON 47 — the last shot, fired into a failing body to close a wound at its center. You wear the shape of the Operator who launched you, and only her echo walks beside you now. Two hundred years she has been firing photons into this body; forty-six scattered along the way, and pieces of each are still in here — as trees, as music, as the smell of bread. Ahead lie five living chambers — GUT · NEURO · SPORE · BONE · GENE — each a kingdom of anthropomorphized body-parts, each ruled by something that does not want to be healed. Cross them all and reach the HEART.
> "The forty-sixth tried. He missed by one chamber."
Photon 47 is a free, browser-based RPG that packs six full games into a single page. No download. No launcher. No install. It runs on desktop and phone, renders in glossy 3D (WebGL) or a one-tap retro 2D pixel mode, and it's wrapped in hand-painted scenes, AI-crafted characters, and a procedural WebAudio soundtrack that writes itself as you play. Pick it up in a browser tab on your lunch break; lose an evening to it by accident.
👉 Play free now: https://photon47.com
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## 🎮 SIX WAYS TO PLAY — ONE ROSTER OF 44 HEROES
Here's the wild part. Every hero you meet, catch, or unlock is playable across all six modes. The catch: each mode re-projects the SAME hero through completely different rules. Learn a hero once and you'll discover they feel like five different characters depending on where you take them. (More on that below — see "One hero, four games.")
### 📖 Story Campaign — "through the heart of a fading world"
Six chapters, six chambers, one descent inward:
- I · GUT PLAINS — "Where the Bile Mother breathes." Boss: The Bile Mother, first mother of all wandering bile. Gym leader: Doctor Patty, the Pancake Sage, who greets you with "Feeling acidic today, hero?"
- II · NEURO CITY — "Synapse skyline. Volume warning." Boss: Megamind — "Sixteen lobes. Zero patience."
- III · SPORE FOREST — "Breathe carefully." Boss: Spore Father, whose roots stretch through every kingdom. Eat the wrong mushroom and the forest dreams you away — three photons before you are still in there, as trees.
- IV · BONE CITADEL — "A fortress of femurs." Boss: Bone Sovereign — "Once a king. Now a chassis." Win three back-room bouts or they keep a spare urn for you, in the empty slot between Photon Eleven's and Photon Forty-one's.
- V · GENE SPIRE — "Final spiral." Boss: The Heart Wound — "the wound the world grew around." A 520-HP titan, and the truth about who you really are.
- VI · LIMINAL LOOP (post-game) — "A pocket realm of anomalies." Boss: Causal Knot — "Seven anomalies tied into one knot. Untie or burn."
You roam the overworld (WASD or click), watch wild monsters wandering the map, and fight every encounter YOUR way — classic turn-based, top-down MOBA, or first-person FPS, your pick per battle. Knock a wild creature below 40% HP and a CATCH button lights up: throw a Phase Ball, recruit it, and it joins your squad fully healed. Earn gym badges, solve chamber puzzles (mind the mushroom that dreams you away), and clear it solo or in co-op. The further in you go, the thinner you get — and the more the dead photons start to recognize your wave-form.
### 🗡️ Rift Siege — 5v5 MOBA, ELO-ranked
Three lanes, minions, towers, jungle, and a Rift Tyrant in the river. You plus four allies versus five. Aim skillshots at your cursor, last-hit for gold, recall to base to shop, and push to the enemy Nexus — against AI bots or in live PvP with matchmaking and reconnect. Field a team that shares a race or a class and the whole squad gets a synergy attack buff. Then watch what the heroes actually DO: black-hole gravity wells that physically drag enemies to a point, mind-control lockdowns that freeze a whole teamfight, anchor hooks that yank the front-liner out of position, portal pairs you ping-pong through, bacterial fission that floods a lane with minions, and time-rewinds that snap a hero back to a saved checkpoint with the HP they had then.
### 🔫 FPS Arena — first-person, mouse-look
A raycast shooter where every hero's kit becomes real-time aimed abilities (a skillshot becomes a projectile; a gravity well becomes a ground-targeted ring you aim by looking up or down). Four flavors:
- TEAM DEATHMATCH — respawns, race to the frag limit.
- ECHO BOMB (CS-style) — attackers carry a glowing bomb to site A or B and plant it; defenders race to stop the plant or DEFUSE it. Plant it and the whole map detonates. Sides are held across rounds, just like the real thing.
- SURVIVAL — endless PvE waves, see how deep you get.
- DUELS & CO-OP — 1v1 human-vs-human, or clear a map together.
### 🥊 Brawl — 1v1 / 2v2 / 3v3
Fast turn-based skirmishes where every hero plays differently and many signature skills resolve through a built-in rock-paper-scissors duel (more below). Win the throw and you LOCK the stun, the crit, the extra hit. Pure read-your-opponent tension in bite-size fights — perfect for a quick rematch.
### ♟️ Auto-Chess — draft, synergize, auto-battle
A board, 16 rounds, a rolling shop. Buy units for gold; buy two of the same and they auto-merge into a stronger star tier (and three more tiers up again). Stack DUAL synergies — every hero has both a race and a job:
- Races: GUT regenerates HP · NEURO gains crit · SPORE gains dodge · BONE gains defense · GENE gains attack (2-piece and 4-piece breakpoints).
- Jobs: 🛡 Vanguard (frontline tank, +HP) · 🏹 Shooter (long range, +range/atk) · ✦ Sage (squishy AoE caster, faster skill cooldown) · ✚ Mender (heals the lowest-HP ally) · ✈ Skywing (flies over the front line to hit the backline).
Then tune your economy: War Chest, Bank Interest, Free Rerolls, Lucky Draw, Heart Boost, Synergy Charm (all synergies ×1.5), Hot Sauce (+3 ATK to everyone, permanently), Iron Shells (+25 HP to everyone), Quickening, Lucky Star (next shop half-price). Set your board, then watch it fight. PvE or live PvP.
### 🃏 Card Royale — real-time lane card-battler
A Clash-Royale-style arena with a pool of 187 unique cards. Build an 8-card deck, spend elixir as it regenerates, and summon "elixir warriors" down the lanes to take down towers — troops, swarms, buildings, spells, ranged, flyers and healers across four rarities. Some cards to whet the appetite: Titan Glutton (legendary, explodes for 200 on death), Bacteria Bloom (twelve tiny cells that overwhelm by numbers), Quark Mine ("looks weak. EXPLODES for 240 on death"), God Hand ("world-ending slap," 550 damage + stun), Underdog Swap (legendary — set the nearest enemy to 1 HP and heal three allies with it), the Gaia Dung Cannon (yes, it's a legendary), Solar Bean and Sun Lord (elixir generators), and Egg Hatcher, which hatches actual chickens every few seconds. After every battle you draft 1 of 3 MUTATION cards — stack +ATK, lifesteal, crit, even a legendary revive. Feeling brave? Flip on Free-Deck mode and play with the whole collection unlocked for the "Free Spirit" run.
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## ⭐ ONE HERO, FOUR GAMES — meet 重力王 / QUARK
To show what "one roster, six modes" really means, follow a single hero — Quark the gravity mage ("Bends space when annoyed") — across the game:
- In RIFT SIEGE (MOBA): Quark drops Singularity, an AoE that stuns, then casts Zero Gravity — a ONE-BUTTON, TWO-STAGE combo. The first press lifts and slows every enemy in a wide radius (they float, they're not stunned, they can still act). That re-arms the button into Crush — and the second press slams the whole zone for ×1.6 damage against anyone still floating. Time it and you delete a teamfight; miss the window and you whiffed. Warp blinks him out before they land a hit.
- In FPS ARENA: that same Zero Gravity becomes a ground-targeted ring you aim by looking up (lands farther) or down (lands closer). Warp becomes a forward teleport. Same fantasy, now twitch-aimed.
- In BRAWL / turn-based: Zero Gravity instead makes enemies WEIGHTLESS — their physical attacks do only 50% — and sets up Gravitational Acceleration, which deals full damage to floating foes and pierces defense. A different rules layer, the same idea: lift, then drop.
- In AUTO-CHESS: Quark is a GENE-race SAGE. You don't pilot him — you draft him, pair him with other gene units for the attack synergy and other sages for faster cooldowns, and watch his AoE auto-fire from the backline.
Every one of the 44 heroes does this. That's four games' worth of feel per character.
## ⭐ A FEW MORE HEROES TO FALL FOR
- 🍔 Glutton (Gut tank) — "Eats more than a black hole. Hungrier too." Devours an enemy whole and slams down like a falling mountain.
- 🪐 Saturnoid (Spore mage) — "Spins so fast its hat is in the wrong universe." His Gravity Well is a true vortex that physically drags everything toward the center, slowing and grinding them down — the lighter, spinnier twin to Quark's heavy gravity build.
- 🧬 Helixoid (Gene mage) — "Edits its own code at runtime. Don't look in the mirror." His ultimate, Gene Recombination, BECOMES the nearest hero and steals their entire kit — up to a double-sized arsenal.
- ⏳ Chronowiz (Gene mage) — "A walking hourglass. He saw the bad ending and came back to rewrite it." Drops a checkpoint and rewinds himself to it, HP and all; his Doomsday Clock charges for two turns, then nukes the whole field for 50-70; and Eternal Return auto-revives him once per battle.
- 🃏 Meta Jester (Trickster) — "Knows you're playing him. Refuses to take it seriously. Wins anyway." Breaks the fourth wall (winks at the player) for permanent +50% crit, has a literal Save State skill (auto-loads on death), Reboots the Universe to full-heal his party, and packs a once-per-battle Game Over that just removes a target.
- 🐢 Underdog (Trickster) — "Lies flat. Survives. Wins by attrition. Possibly a king." At low HP, swaps his current health with an enemy's. Once per battle. Absolutely devastating from the brink.
- 🎲 Gamble God (Trickster) — "Every fight is a 50/50. He likes those odds." His All-In flips a live Hi-Lo card: high roll is a jackpot nuke, low roll is a fat heal-and-shield. His evolutions add a Fortune Wheel, a guaranteed triple-crit, and God Dice (coin-flip instakill, or blast yourself).
- 👁 Eye Sniper (Neuro DPS) — "One eye. One shot. One miss (never)." A 1000-range piercing laser that does not negotiate.
- ⚓ Anchorman / Popeye — yanks the first enemy in a line out of position with a stun-hook. 🧠 Brainiac freezes a whole teamfight with a long psychic stun. 💀 Ghost Bone vanishes, drags foes into a dead realm where they can't act, and harvests souls on kill. 🐋 Sky Whale (160 HP) dive-bombs the field with a Whale Fall. 🪲 Dung Knight rolls a ball and fires the Gaia Dung Cannon. 🦠 Bactric snowballs through binary fission. 💨 Fart King — "His passing is a poetic event." 🌳 Moss Sage shelters the whole party under a World Tree.
…and 30+ more, each with eight turn-based skills, a hand-tuned MOBA/FPS kit, an auto-chess job, a Codex entry, and a one-line soul.
---
## 🎰 THE FUN PART — mechanics worth knowing
Photon 47 isn't just six modes bolted together; the systems are weird and chewy in the best way.
### Rock-Paper-Scissors duels inside your skills
Many of the most dramatic turn-based skills don't just "roll a chance" — they drop you into a live rock-paper-scissors throw. Best-of-1, Best-of-3, or Best-of-5 depending on the skill. Win and the effect is GUARANTEED: Body Slam's 2-turn stun lands, Mind Control's confuse sticks, Lucky Strike crits for sure. The Best-of-5 skills are even greedier — every round you win adds another hit or another shot (up to five), so a gatling or a mortar barrage rewards a hot streak. There's an Auto-RPS toggle if you'd rather it roll for you, and an achievement ("Hot Hand") for winning three throws in a row.
### Catch them all — Phase Balls
Wear a wild brawler down past 40% HP and the CATCH button appears. Your catch chance scales with how low their HP is, minus a little for a crowded party, times your ball: Basic (×1.0), Great (×1.5), Ultra (×2.2), or the Master Phase Ball (×4.0 — "almost always catches," even fairly healthy targets). Land it and the creature heals to full, shakes off every status, and joins your squad — then shows you a first-time intro and a bond line. Collect ten and you start unlocking achievements. Story mode is gentle (the button lights at 55% and a ball is optional); the wild gets stingier the deeper you go.
### The type pentagon
Five races chase each other in a ring: GUT → NEURO → SPORE → BONE → GENE → GUT. Hit a type you're strong against for ×1.3; swing into a bad matchup and it's ×0.75. It quietly shapes every squad, every draft, and every lane assignment.
### Status effects and combos
Stun, freeze, poison, bleed, confuse, sleep, mute, imprison, sticky, curse, weak, taunt, and float (Weightless) — all with real durations. The fun is in stitching them: lift enemies with Zero Gravity, then Gravitational Acceleration hits the floaters for bonus damage; put a target to sleep with Hypnotic Gaze, then the next hit does double. Taunt knights force the enemy to swing at them; necromancers raise the dead mid-fight.
### Synergies that pay off twice
In the MOBA, two or more allies of the same race or class buff the whole team's attack. In Auto-Chess those same races and jobs hit hard breakpoints — gene units stack attack, neuro stacks crit, spore stacks dodge; sages cut cooldowns, menders multiply healing, skywings fly faster — and a Synergy Charm multiplies all of it by 1.5. The roster was built so synergy reads the same wherever you go.
### A deck that mutates
Card Royale's 187-card pool is only half the depth — after every battle you draft one of three Mutation cards and bolt it onto your run: more attack, lifesteal, crit, or a legendary revive. Chasing a legendary mutation pull is its own little addiction.
---
## ✨ FEATURES AT A GLANCE
- 44 hand-built heroes, each unique in every one of the six modes.
- Catch and collect weakened wild creatures, Pokémon-style, and build your own squad.
- A full Codex of every character's eight skills, lore line, and bond dialogue.
- Persistent progression — heroes level up and keep their skill ranks.
- Cloud save and cross-device sync (sign in once), per-mode leaderboards and ELO ladders, and reconnect-to-match so a refresh never loses your game.
- Leisure Hall — a peaceful shared world with live chat, whispers, and a who's-online list. No bosses. Just hang out.
- Player Home you decorate — rugs, sofa, a TV — plus a crop plot, chicken coop and mine that produce over real time. Assign heroes to work them for bonus yield. Friends can visit your home.
- Neon Arcade — every hero can play Pixel Pilot (flap through neon gates) and Lucky Cards (Hi-Lo betting); bank the chips into gold.
- Daily lucky draw, gym badges, achievements, and friends and messaging.
- 3D models (image-to-3D + auto-rig) with a one-tap 2D pixel toggle, and a procedural soundtrack.
- EN / 中文 language toggle, built in.
## ⌨️ CONTROLS
- Explore / top-down: WASD or click to move · SPACE to interact · on-screen ↺ ↻ to orbit the camera.
- MOBA: click to move; aim Q/F/E at the cursor and click to cast; B to shop at base; TAB for the scoreboard.
- FPS: click to lock the mouse; WASD to move; mouse to look; click to fire; Q/F/E for skills; R to reload.
- Fully mouse + touch friendly — playable on phones.
## 🔒 FREE & FRIENDLY
Photon 47 is free to play. It's a passion project — feedback and bug reports are always welcome in-game. Ads keep the servers running, and an optional shop offers cosmetics and a few boosts; nothing is required to enjoy the full game.
Dedicated to everyone still inside their own body, stitching themselves back together, one inch at a time.
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# 🇨🇳 中文
## 一句话标语
> 你是一束光,被射入一具濒死的身体,去寻找它破碎的心脏。一款免安装、开网页即玩的免费 RPG——一个页面里塞下了整整六款游戏:剧情征程、5v5 MOBA、FPS 竞技场、自走棋、卡牌皇室与乱斗——44 位纯手工设计的英雄,可捕捉、可养成,并能在每一种模式中登场。
另一版,更带劲:
> 一束光子。五座活体之城。四十四位英雄。一个浏览器标签页里的六款游戏——无需下载。去找到那颗心脏。
---
## 完整介绍
# 🌟 47号光子
在你之前,已有四十六束光射了进去。没有一束回来过。
你是 47号光子——最后一发,被射入一具正在衰竭的身体,去缝合它中心的伤口。你披着发射你的那位"操作者"的形体,如今只有她的回声与你同行。两百年来,她不断向这具身体发射光子;四十六道散落在了途中,他们的碎片至今仍在里面——化作树木,化作音乐,化作面包的气味。前方是五座活着的城邦——胃肠 · 神经 · 孢子 · 骨骼 · 基因——每一座都是拟人化身体器官的王国,每一座都被某个并不想被治愈的存在统治着。穿过它们全部,抵达心脏。
> "第四十六束试过了。它在最后一座城前功亏一篑。"
47号光子是一款免费、基于浏览器、把六款完整游戏装进一个页面的 RPG。无需下载,无需启动器,无需安装。它在电脑和手机上都能跑,可选精致 3D(WebGL)或一键复古的 2D 像素模式,并由手绘场景、AI 生成的角色,以及一段随你游玩而自动谱写的程序化 WebAudio 配乐包裹。午休时在浏览器标签页里随手打开,一不留神就会陷进去一整晚。
👉 立即免费游玩:https://photon47.com
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## 🎮 六种玩法 —— 共用一份 44 英雄阵容
最妙的地方在于:你遇到、捕捉或解锁的每一位英雄,都能在全部六种模式里登场。关键是——每个模式都会用截然不同的规则去"重新投影"同一位英雄。学会一位英雄,你会发现把他带到不同模式时,他玩起来就像五个不同的角色。(详见下文"一个英雄,四款游戏"。)
### 📖 剧情征程 —— "穿过一个正在消逝世界的心脏"
六个章节,六座城,一场向内的沉降:
- 第一章 · 胃肠平原 —— "胆汁母在此呼吸。" BOSS:胆汁母,一切流浪胆汁的初代母亲。道馆馆主:派蒂医生,煎饼贤者,开口便问:"今天感觉有点酸吗,英雄?"
- 第二章 · 神经都市 —— "突触天际线,请注意音量。" BOSS:巨脑——"十六片脑叶,零耐心。"
- 第三章 · 孢子森林 —— "小心呼吸。" BOSS:孢父,根系延伸进每一个王国。吃错蘑菇,森林会把你梦走——在你之前的三道光子,至今仍在林中,化作了树。
- 第四章 · 骨之要塞 —— "由股骨筑成的堡垒。" BOSS:骸骨王——"曾是国王,如今是底盘。" 赢下三场后场野战,否则他们会为你留一只备用骨灰罐——就在 11 号光子和 41 号光子之间那一格空位。
- 第五章 · 基因尖塔 —— "最后的螺旋。" BOSS:心之伤——"世界绕之生长的那道伤口。" 一头 520 血的泰坦,以及关于你究竟是谁的真相。
- 第六章 · 余光回路(通关后)—— "一处异常的口袋宇宙。" BOSS:因果纽结——"七个异常打成一个结。要么解开,要么烧掉。"
你在大地图上自由探索(WASD 或点击移动),看着野生怪物在地图上游荡,并用你喜欢的方式应战每一场遭遇——经典回合制、俯视角 MOBA,或第一人称 FPS,每场战斗任你挑。把野怪打到 40% 血以下,捕捉按钮就会亮起:扔出相位球,收服它,它会满血加入你的小队。赢取道馆徽章,破解关卡谜题(小心那只会把你梦走的蘑菇),单人通关或与好友合作。你走得越深,自己就越淡——而那些逝去的光子,也越来越认得你的波形。
### 🗡️ 裂隙攻坚 —— 5v5 MOBA,ELO 排位
三条路、小兵、防御塔、野区,河道里还有一位裂隙暴君。你 + 4 名队友对阵 5 人。把技能瞄准光标释放,补刀吃金,回城购物,一路推向敌方水晶——对抗 AI,或带匹配与重连的真人 PvP。组一支同种族或同职业的队伍,全队获得羁绊攻击增益。然后看英雄们真正的本事:把敌人实打实拖向一点的黑洞引力井、能冻住整场团战的精神控制、把前排硬拽出位的铁锚钩、可来回穿梭的传送门双子、瞬间淹没一路的细菌分裂,以及把英雄连同当时血量一起拽回存档点的时间回溯。
### 🔫 FPS 竞技场 —— 第一人称,鼠标视角
一款光线投射射击,每位英雄的技能都会变成实时瞄准的能力(技能弹变成投射物;引力井变成你抬头/低头来瞄落点的地面光环)。四种口味:
- 团队死斗 —— 可复活,比谁先达到击杀线。
- 回声炸弹(CS 模式)—— 进攻方将发光炸弹运到 A/B 包点并安放;防守方要么阻止安放,要么拆弹。一旦引爆,整张地图就炸了。阵营在多回合间保留,跟正版一样。
- 生存 —— 无尽 PvE 波次,看你能打到多深。
- 决斗与合作 —— 1v1 真人对决,或一起清图。
### 🥊 乱斗 —— 1v1 / 2v2 / 3v3
快节奏回合制小规模交锋,每位英雄手感迥异,许多招牌技能要通过内置的石头剪刀布对决来结算(详见下文)。赢下猜拳,就能锁定眩晕、暴击或追加一击。在小巧的对局里,全是读心博弈的紧张感——最适合来一局速战速决。
### ♟️ 自走棋 —— 抽卡、凑羁绊、自动开打
一块棋盘,16 回合,刷新商店。用金币买棋子;买到两个相同的就自动合成更高星级(还能再往上叠几级)。叠加双重羁绊——每位英雄同时拥有一个种族和一个职业:
- 种族:胃肠回血 · 神经吃暴击 · 孢子吃闪避 · 骨骼吃防御 · 基因吃攻击(2 件套、4 件套触发点)。
- 职业:🛡先锋(前排坦克,加血)· 🏹射手(远程,加射程/攻击)· ✦贤者(脆皮 AoE 法师,缩短技能冷却)· ✚医师(治疗血量最低的队友)· ✈天翼(飞越前排去打后排)。
然后打磨经济:战利品箱、银行利息、免费刷新、好运抽卡、心脏强化、羁绊魔咒(全羁绊 ×1.5)、辣酱(全体永久 +3 攻击)、铁壳(全体 +25 血)、迅捷、幸运星(下次商店半价)。摆好棋盘,看它自己厮杀。PvE 或真人 PvP。
### 🃏 卡牌皇室 —— 实时分路卡牌对战
皇室战争式竞技场,卡池多达 187 张独特卡牌。组一套 8 张卡组,消耗随时间回涨的圣水,沿兵线召唤"圣水战士"去推塔——兵种、虫群、建筑、法术、远程、飞行与治疗,横跨四种稀有度。先尝几张开胃:巨胃神(传说,死亡时爆 200 伤害)、细菌花(十二个小细胞,以数量碾压)、夸克地雷("看着弱,死亡时爆 240")、神之掌("灭世一巴掌",550 伤害 + 眩晕)、屌丝逆袭(传说——把最近的敌人设为 1 血,并用这点血治疗三名队友)、盖亚屎量炮(没错,是传说级)、太阳豆与太阳领主(产圣水),还有会每隔几秒孵出真·小鸡的孵蛋者。每打完一场,你还从三张里抽选一张变异卡——叠攻击、吸血、暴击,甚至传说级复活。想挑战自己?开启自由卡组模式,解锁全部卡牌,去打"自由战魂"。
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## ⭐ 一个英雄,四款游戏 —— 来认识 重力王 / QUARK
为了让你明白"一份阵容,六种模式"到底意味着什么,我们跟着一位英雄走一遍——重力法师 重力王("生气就把空间掰弯"):
- 在裂隙攻坚(MOBA):重力王先丢出奇点(带眩晕的 AoE),再放失重——这是一个一键两段的连招。第一下让范围内所有敌人浮空并减速(他们是漂浮,不是眩晕,仍能行动),随即把按钮变成"重力加速度";第二下砸下整片区域,对仍在漂浮的目标造成 ×1.6 伤害。掐准时机能秒掉一整团;错过窗口就放空了。空间扭曲让他在敌人落地前闪走。
- 在 FPS 竞技场:同样的失重变成一圈地面光环,靠抬头(落得远)或低头(落得近)来瞄。空间扭曲变成向前的瞬移。同一套幻想,换成了手速瞄准。
- 在乱斗 / 回合制:失重转而让敌人进入"失重"状态——他们的物理攻击只剩 50%——并为重力加速度铺垫,后者对漂浮目标造成全额伤害并无视防御。规则层不同,思路一致:先抬起,再砸下。
- 在自走棋:重力王是 基因种族的 贤者。你不操控他——你抽到他,让他与其他基因单位凑攻击羁绊、与其他贤者凑冷却缩减,然后看他从后排自动放 AoE。
44 位英雄,每一位都是如此。等于每个角色都有四款游戏的手感。
## ⭐ 几位会让你上头的英雄
- 🍔 大胃王(胃·坦克)—— "吃得比黑洞还多,也比黑洞还饿。" 把敌人整个吞噬,再像塌山一样砸下来。
- 🪐 土星仔(孢子·法师)—— "转得太快,帽子飞到了另一个宇宙。" 他的引力井是一口真正的漩涡,把一切实打实拖向中心、减速并慢慢磨死——是重力王重型流派那个更轻盈、更爱转圈的双胞胎。
- 🧬 基因王(基因·法师)—— "运行时改写自己的代码。别照镜子。" 大招基因重组会变成最近的英雄并偷走他的整套技能——最多能叠出双倍军火库。
- ⏳ 时之沙漏(基因·法师)—— "一座会走路的沙漏。他看过了坏结局,回来重写它。" 埋下存档点再把自己回溯回去(连血量一起);末日时钟蓄力两回合,第三回合全场核爆 50-70;永劫回归每场自动复活一次。
- 🃏 元小丑(欺诈师)—— "知道你在操控他,拒绝认真,却照样赢。" 打破第四面墙(朝玩家眨眼)换永久 +50% 暴击,有个字面意义的"保存档点"技能(死亡时自动读档),重启宇宙给全队回满血,还揣着一场一次的通关——直接抹除目标。
- 🐢 小屌丝(欺诈师)—— "躺平,苟住,靠消耗取胜,说不定还是个王。" 残血时与一名敌人交换血量,一场一次,从悬崖边反杀,毁天灭地。
- 🎲 赌神(欺诈师)—— "每场仗都是五五开,他喜欢这赔率。" 梭哈翻一张实时 Hi-Lo 卡牌:高点是大奖核弹,低点是厚厚的回血加护盾。进化还能解锁命运转盘、必中三倍暴击,以及神明骰子(抛硬币秒杀敌人,或者炸到自己)。
- 👁 眼狙击手(神经·输出)—— "一只眼,一枪,零失手。" 1000 射程的穿透激光,不讲价。
- ⚓ 大力水手 用眩晕铁锚钩把一列里最前的敌人硬拽出位。🧠 大脑王 用一记超长精神眩晕冻住整场团战。💀 鬼骨 隐身、把敌人拖进无法行动的死亡领域、击杀时收割灵魂。🐋 天空鲸(160 血)以鲸落俯冲轰炸全场。🪲 屎壳郎 滚出粪球,发射盖亚屎量炮。🦠 细菌仔 靠二分裂滚雪球。💨 大屁王——"他的排气是一桩诗意的大事。" 🌳 苔藓贤者 用一棵世界树庇护全队。
……还有 30 多位,每位都有八个回合制技能、一套精调的 MOBA/FPS 招式、一个自走棋职业、一篇图鉴,和一句灵魂台词。
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## 🎰 真正好玩的地方 —— 值得一提的机制
47号光子不是把六个模式硬拼在一起;它的系统古怪又有嚼劲,是那种最好的怪。
### 技能里的石头剪刀布对决
许多最有戏剧性的回合制技能不是"掷个概率"了事——它们会把你拉进一场实时猜拳。视技能不同,分一局制、三局两胜、五局三胜。赢了,效果就必中:泰山压顶的两回合眩晕落地、精神控制的混乱生效、幸运一击必定暴击。五局制的技能更贪——每赢一局就追加一次命中或一发子弹(最多五次),所以加特林或迫击炮连射特别奖励连胜手感。也有自动猜拳开关替你掷,还有连赢三局的成就("手感火热")。
### 把它们全收了 —— 相位球
把野生斗士磨到 40% 血以下,捕捉按钮就会出现。捕捉率随对方血量越低而越高,会因队伍拥挤略减,再乘以球的倍率:初级(×1.0)、优质(×1.5)、极品(×2.2),或传说相位球(×4.0——"几乎必中",连较健康的目标也能收)。命中后,那只生物满血、清空所有状态,加入你的小队——还会给你一段首次登场介绍和一句羁绊台词。集满十只就开始解锁成就。剧情模式很温柔(55% 血就亮按钮,球还是可选的);越往深处,野怪越难收。
### 五行相克五边形
五个种族在环上彼此追逐:胃肠 → 神经 → 孢子 → 骨骼 → 基因 → 胃肠。打你克制的属性是 ×1.3;撞进劣势对位则是 ×0.75。它悄悄影响着每一支队伍、每一次抽卡、每一条分路安排。
### 状态与连招
眩晕、冰冻、中毒、流血、混乱、催眠、沉默、禁锢、黏滞、诅咒、虚弱、嘲讽,还有漂浮(失重)——全都有真实的持续回合。乐趣在于把它们串起来:用失重把敌人抬空,重力加速度就对漂浮目标打出额外伤害;用催眠凝视把目标睡了,下一击就翻倍。嘲讽骑士逼敌人只能打他;死灵法师在战斗中召唤亡者。
### 一份回报两次的羁绊
在 MOBA 里,两名以上同种族或同职业的队友会强化全队攻击。在自走棋里,这些种族和职业触发硬性突破点——基因叠攻击、神经叠暴击、孢子叠闪避;贤者缩冷却、医师乘治疗、天翼飞更快——而羁绊魔咒把这一切再 ×1.5。整份阵容就是按"羁绊在哪都读得懂"来设计的。
### 会变异的卡组
卡牌皇室的 187 张卡池只是深度的一半——每打完一场,你从三张里抽选一张变异卡装到这局上:更高攻击、吸血、暴击,或传说级复活。追一张传说变异,本身就是个小小的上瘾点。
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## ✨ 特性速览
- 44 位手工英雄,每位在六种模式里都独一无二。
- 像宝可梦一样捕捉、收集虚弱的野怪,组建你自己的小队。
- 完整图鉴——每个角色的八个技能、传记台词与羁绊对话。
- 持久养成——英雄升级并保留技能等级。
- 云存档与跨设备同步(登录一次即可)、各模式排行榜与 ELO 天梯,以及断线重连——刷新页面也丢不掉对局。
- 休闲大厅——一个没有 BOSS 的和平共享世界,支持实时聊天、私语和在线列表。不打仗,纯挂机社交。
- 玩家之家任你装饰——地毯、沙发、电视,外加随真实时间产出的菜地、鸡舍和矿洞。派英雄去打理可获额外产量。好友还能来你家串门。
- 霓虹电玩城——每位英雄都能玩像素飞行员(穿越霓虹门)和幸运纸牌(Hi-Lo 押注);把筹码换成金币。
- 每日幸运抽奖、道馆徽章、成就,以及好友/私信系统。
- 3D 模型(图生 3D + 自动绑骨)配一键 2D 像素切换,外加程序化配乐。
- 内置 EN / 中文 语言切换。
## ⌨️ 操作
- 探索 / 俯视角:WASD 或点击移动 · 空格交互 · 屏幕上的 ↺ ↻ 旋转镜头。
- MOBA:点击移动;Q/F/E 瞄准光标后点击释放;B 回基地购物;TAB 看比分。
- FPS:点击锁定鼠标;WASD 移动;鼠标转视角;点击开火;Q/F/E 放技能;R 换弹。
- 完整支持鼠标 + 触屏——手机也能玩。
## 🔒 免费又友好
47号光子免费游玩。这是一个用爱发电的项目——欢迎随时在游戏内反馈与报告 bug。广告用于维持服务器运转,可选商城提供外观和少量增益;不花一分钱也能享受完整游戏。
献给每一个仍在自己身体里、一寸一寸把自己重新缝合起来的人。
| Published | 11 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | explcre |
| Genre | Adventure, Fighting, Role Playing, Shooter |
| Tags | 3D, Cute, First-Person, moba, Multiplayer, Turn-based |
| Average session | A few seconds |
| Content | No generative AI was used |
Development log
- Photon47- a Multiplayer cute monster battle game11 days ago











